In the scenario our group built up a visual of future where population is uniformed while with resource abundance. We designed our quadrant with population uniformity and resource abundance and visualize he benefits and threads of those constrains. We conducted in the future everyone will be totally bounded and connected to the social network, being pressured to post your information, which people are being forced to be “united” with others as well as enjoying the instant connection and access of information.
As an extension of the future we predicted, I am interested on the development of personal device. “The mobile phone is an embodiment of culture as well as a communicator to the self and an extension to the body which conveys identity.”( Elderfield, 2007) The personal device act as the terminals for everyone in communicating with others, receiving information and shooting photos for daily life. With a rapid development of app interface we seems can access everything we want with the device, while the information stored in device also stands out our own identity, as nowadays we connect to the world mainly by own device. The technology are developing to make digital connections and performance more closer to reality.
There is a trend that this personal device have combining with daily life style and being more user friendly designed by making them wearable. Like the apple watch, which have a smart interface on the clock surface, allows users to use computer technology to manage information and connect with others with less distraction like pulling out a phone from the pocket. Marc Newson, when asked about the reason for Apple making a watch, said “The wrist has always been, for hundreds of years, one of the best places on the body to put an object,” and it should be the future.( Miller, 2015).
These products shows the devices are made to be small but fit onto the daily fashion.
The devices are also have a trend of being connivence, which the complexity of control is reduced as well as the performance have been advanced to bring new hyper-reality to people.
nowadays we experienced many smart devices are controlled with a touch or interactive screen. Their design are made for simple finger command and are universal to every cultures and ages.
Microsoft recently introduced their hololens technology, which applies the use of hologram creating a virtual reality image on a glass and shows visuals and data “fitting into” real spaces. Users can be able to “see” a virtual object in the space through the glass. Decried by Jurica Dujmovic, “HoloLens will impact multiple markets, ranging from home entertainment to mobile devices; virtually everything with a screen will likely take a cue from the technology within HoloLens. Your fridge will interface with it, showing you a see-through view of groceries, along with a visual representation of the expiration dates, and the option to “check mark” individual items and add them to your shopping list. That is, without opening the fridge.” The smart devices with this application will have the ability to combine your daily life with convenience.
from these improvements on smart device we can predict that social connection will be more interactive with the technologies and create new forms of connection. The real face-to-face connection maybe replaced with the hologram technology as well.
Reference
Dujmovic, Jurica . 2015.
Microsoft’s HoloLens actually could be a game changer.marketwatch.com. Accessed 28 October 2015.http://www.marketwatch.com/story/microsofts-hololens-actually-could-be-a-game-changer-2015-02-03
Elderfield, A.C. 2007, Connecting people: Mobile phone use in social, intimate and identity relations, Cardiff University (United Kingdom).
Miller ,Chance .2015.
Jony Ive & Marc Newson discuss the design, usability, & materials of Apple Watch。Accessed 28 October 2015. (http://9to5mac.com/2015/04/24/jony-ive-apple-watch-interview/)
By Mart Yeung